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| virtual void | receiveWhisper (Whisper w)=0 |
| This is called to have the Player receive an incoming Whisper. More... | |
| virtual PlayerAddress | getAddress ()=0 |
| This is the identifier by which the Player is known in the system if it must be located. More... | |
Player is an end-point for communication. Each player should be given an address upon construction.
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Definition at line 55 of file Player.
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This is the identifier by which the Player is known in the system if it must be located. This allows for the possibility of remote Players running on other machines.
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This is called to have the Player receive an incoming Whisper. Must be implemented by subclass.
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1.2.9.1 written by Dimitri van Heesch,
© 1997-2001